Distributed & Interactive Systems Group
Our research group focuses on facilitating and improving the way people use interactive systems and how people communicate with each other. We combine data science with a strong human-centric, empirical approach to understand the experience of users. This enables us to design and develop next generation intelligent and empathic systems. We base our results on realistic testing grounds and data sets, and embrace areas such as ubiquitous computing, human-centered multimedia systems, and languages.
The group addresses key problems for society and science, following a multi-disciplinary approach. This results in a full-stack methodology that enables us to bridge socio-technical gaps in society and science by instrumenting the appropriate infrastructures and communication protocols using realistic testing grounds.
Distributed and Interactive Systems is an outward-looking research group, that enjoys a number of fruitful partnerships with companies and organizations in the areas of creative industries, smart cities, automotive industry and wellbeing. Our group transfers knowledge through scientific publications, standards bodies, open-source implementations and consultancy. We pride ourselves on pushing boundaries, leading the way for others to follow.
Publication date: 2020-09-17
Last week Pablo Cesar was awarded the Dutch Prize for ICT research during a festive ceremony at the Hodshon House in Haarlem. NWO released a video in honor of Cesar’s work, in which he explains the focus of his research.Read more
Publication date: 2020-09-23
The Distributed & Interactive Systems group at CWI has new open positions for motivated students who would like to work on their Master’s thesis as an internship in the group. Topics include smart textiles, activity recognition, physiological sensing, virtual reality, point clouds, Internet of things and web technologies. Keep reading for more information about research topics, requirements and contact information.Read more
Publication date: 2020-11-10
VRTogether was present at VRDays Europe 2020, showcasing the world’s first live 3D video conference, using point clouds, over a commercial 5G network. VRTogether partners CWI and Sound presented a live demo to demonstrate the potential of the platform for emergency healthcare services. The demo showcased volumetric video conferencing (based on point clouds) between a doctor, in a medical examination room, and an (acting) injured patient outside in the street.Read more
Publication date: 2020-10-21
Computer networks are shared by multiple users and devices. Traffic from multiple applications is combined on a single network link, dividing the bandwidth between these applications. Video streaming, one of the most popular applications on the Internet, requires a relatively large and stable share of the bandwidth to be able to deliver high quality video. The architecture and protocols used by the dominant streaming technology, HTTP Adaptive Streaming (HAS), have enabled the massive scale of video content delivery as we know it today. Yet they are not suitable for meeting the demanding bandwidth requirements in shared networks.Read more
Publication date: 2020-10-15
Lit Lace, a collaborative project between the CWI’s Distributed & Interactive Systems Group (DIS) and the British Smart Fabric Designers Company Sara+Sarah is being featured in this year’s Dutch Design Week (17-25 October 2020).Read more
Publication date: 2020-10-13
Groundbreaking work that explores how new 3D media formats can be used for real-time remote collaboration, has been selected as the winner of the 2020 IEEE Transactions on Circuits and Systems for Video Technology Best Paper Award. The work was described in an article authored by Rufael Mekuria, Kees Blom, and Pablo Cesar from the Distributed and Interactive Systems (DIS) group at CWI. The award ceremony will take place during the IEEE International Symposium on Circuits and Systems (ISCAS) 2021, the flagship conference of the IEEE Circuits and Systems (CAS) Society.Read more