Selected Publications
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RCEA: Real-time, Continuous Emotion Annotation for Collecting Precise Mobile Video Ground Truth Labels.
In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (ACM CHI),
Honolulu, HA, USA,
2020.
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Comparing the Quality of Highly Realistic Digital Humans in 3DoF and 6DoF: A Volumetric Video Case Study.
In Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR),
Atlanta, GA, USA,
2020.
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Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality.
In Proceedings of the CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019),
Glasgow, Scotland, UK,
2019.
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Emerging MPEG Standards for Point Cloud Compression.
IEEE Journal on Emerging and Selected Topics in Circuits and Systems (IEEE JETCAS),
9(1) : pp. 133-148,
2019.
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MediaSync: Handbook on Multimedia Synchronization.
Handbook on Multimedia Synchronization,
Springer-Verlag, Heidelberg, DE,
2018,
ISBN: 978-3-319-65839-1
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Best Paper
A New Production Platform for Authoring Object-based Multiscreen TV Viewing Experiences. In Proceedings of the ACM International Conference on Interactive Experiences for Television and Online Video (ACM TVX 2018), Seoul, Korea, 2018.
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Towards individual QoE for multi-party video conferencing.
IEEE Transactions on Multimedia (TMM),
2017.
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The Play Is a Hit - But How Can You Tell?.
In Proceedings of ACM Creativity and Cognition (ACM C&C 2017),
New York, NY, USA,
pp. 336-347,
2017.
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Best Paper
An SDN Architecture for Privacy-friendly Network Assisted DASH. ACM Transactions on Multimedia Computing Communications and Applications (ACM TOMM), 13(3s), Article 44, 22 pages, 2017.
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2020 IEEE Transactions on Circuits and Systems for Video Technology Best Paper Award
Design, Implementation, and Evaluation of a Point Cloud Codec for Tele-Immersive Video. IEEE Transactions on Circuits and Systems for Video Technology, 27(4) : pp. 828-842, 2017.
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CWI-ADE2016 Dataset: Sensing nightclubs through 40 million BLE packets.
In Proceedings of the ACM Multimedia Systems Conference (ACM MMsys 2017),
New York, NY, USA,
pp. 181-186,
2017.
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Distributed Liveness: Understanding How New Technologies Transform Performance Experiences.
In Proceedings of the ACM Conference on Computer-Supported Cooperative Work and Social Computing (ACM CSCW 2016),
New York, NY, USA,
pp. 432-437,
2016.
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Online Video and Interactive TV Experiences.
ACM Interactions,
22(5) : pp. 32-37,
2015.
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Socially-aware Multimedia Authoring: Past, Present, and Future.
ACM Transactions on Multimedia Computing, Communications and Applications (TOMCCAP),
9(1s),
Article 35, 23 pages,
2013.
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Enabling Composition-Based Video-Conferencing for the Home.
IEEE Transactions on Multimedia (TMM),
13(5) : pp. 869-881,
2011.
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Best Paper
Fragment, Tag, Enrich, and Send: Enhancing the Social Sharing of Videos. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP), 5(3), Article 19, 27 pages, 2009.
A full list of publications can be accessed in the CWI repository.