Speakers

Sun Joo (Grace) Ahn

University of Georgia, USA

Sun Joo (Grace) Ahn (Ph.D., Stanford University) is a Professor of Advertising at the Grady College of Journalism and Mass Communication, University of Georgia. She is the founding director of the Center for Advanced Computer-Human Ecosystems (CACHE; www.ugavr.com) and the co-editor-in-chief of Media Psychology. Her main program of research investigates how immersive technologies such as virtual and augmented reality transform traditional rules of communication and social interactions, looking at how virtual experiences shape the way that people think, feel, and behave in the physical world. Her work is funded by the National Science Foundation, National Institutes of Health, National Oceanic and Atmospheric Administration, and the Environmental Protection Agency, and published in numerous top-tier outlets in the fields of communication, health, and engineering.

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Marco Carli

Universitá degli Studi Roma TRE, Italy


Elmar Eisemann

TU Delft, The Netherlands

Elmar Eisemann is a professor at Delft University of Technology, heading the Computer Graphics and Visualization Group. His interests include real-time and perceptual rendering methods, visualization, data-driven graphics, and GPU acceleration techniques. He was honored with the Eurographics Young Researcher Award 2011, the Netherlands Prize for ICT Research 2019, and is a fellow of the Eurographics Association.

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Guo Freeman

Clemson University, USA

Dr. Guo Freeman is a Dean’s Associate Professor in Human-Centered Computing at Clemson University. At Clemson, she directs the Gaming and Mediated Experience Lab (CUGAME). Her work focuses on how interactive technologies such as online games, esports, live streaming, social VR, and generative AI shape interpersonal relationships and group behavior; and how to design safe, inclusive, and supportive social VR spaces to combat emergent harassment risks especially for marginalized users. She has authored over 100 peer-reviewed publications and won 14 Best Paper or Honorable Mentions Awards (top 3%-5%) at ACM SIGCHI venues. She has secured $30 million in external grant funding from the US National Science Foundation, US Army, and the Air Force Office of Scientific Research. She has served as ACM CHI 2025 Games and Play Subcommittee Chair, ACM CHI PLAY 2024 General Chair, ACM GROUP 2025 General Chair, ACM CHI PLAY Steering Committee member, among other leadership roles.

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Jesús Gutiérrez

Universidad Politecnica de Madrid, Spain

Jesús Gutiérrez is assistant professor at the Image Processing Group (GTI) of the Universidad Politécnica de Madrid (UPM), Spain. His research interests are in the area of image and video processing, evaluation of user quality of experience, immersive media technologies, and visual attention and human perception. Currently, he is the chair of Immersive Media Group (IMG) of the Video Quality Experts Group (VQEG).

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Alina Kadlubsky

Open AR Cloud Europe, Germany


Katrien de Moor

NTNU, Norway

Katrien De Moor is associate professor at the department of Information Security and Communication Technology at NTNU, mainly focusing on socio-technical approaches in ICT research. Katrien received her PhD degree in Social Sciences from Ghent University (2012) with a thesis on bridging gaps in Quality of Experience research and its challenges. She is passionate about user research and user involvement in user-centric innovation processes.

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Pablo Pérez

Nokia XR Labs, Spain

Pablo Pérez is lead scientist at Nokia Extended Reality Lab in Madrid, Spain. He is currently leading the scientific activities of Nokia XR Lab, addressing the end-to-end technological chain of the use of Extended Reality for human communication: networking, system architecture, processing algorithms, quality of experience and human-computer interaction. He is also Nokia delegate in ITU-T SG12 and member of the board of VQEG.

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Aljosa Smolic

Hochschule Luzern, Switzerland

Aljosa Smolic is Professor in the Computer Science Department of Hochschule Luzern in Switzerland and Co-Head of the Immersive Realities Research Lab. Before that, he was SFI Research Professor of Creative Technologies at Trinity College Dublin (TCD, 2016-2021), where he was heading the research group V-SENSE. His research interests include immersive technologies such as AR, VR, volumetric video, 360/omni-directional video, light-fields, and VFX/animation, with a special focus on deep learning in visual computing.

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Emin Zerman

Mid Sweden University, Sweden

Emin Zerman is an Associate Senior Lecturer (Assistant Professor) at Mid Sweden University, working as part of the Realistic3D research group. Previously, he has been working as a postdoctoral research fellow at Trinity College Dublin, Ireland, working on the V-SENSE project on immersive imaging technologies. He is interested in multimedia quality assessment, human visual perception, user interaction, immersive multimedia, data visualization, and 3D technologies. He organized several special sessions and tutorials on immersive imaging technologies at various conferences.

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