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Point Cloud Compression

Selected Publications

  • R. Mekuria, K. Blom, and P. Cesar Design, implementation and evaluation of a point cloud codec for Tele-Immersive Video. IEEE Transactions on Circuits and Systems for Video Technology, 27(4): pp. 828-842, 2017.
  • R. Mekuria, M. Sanna, E. Izquierdo, D.C.A. Bulterman, and P. Cesar Enabling 3D Tele-Immersion with Live Reconstructed Mesh Geometry with Fast Mesh Compression and Linear Rateless Coding. IEEE Transactions on Multimedia (TMM), 16(7): pp. 1809-1820, 2014.
  • R. Mekuria, P. Cesar, and D.C.A. Bulterman Low Complexity Connectivity Driven Dynamic Geometry Compression for 3D Tele-Immersion. In Proceedings of the IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP'14), Florence, Italy, 2014, pp. 6162-6166.
  • Best Paper on 3D Technology in Multimedia
    R. Mekuria, M. Sanna, S. Asioli, E. Izquierdo, D.C.A. Bulterman, and P. Cesar A 3D Tele-Immersion system based on live captured mesh geometry. In Proceedings of the ACM Multimedia Systems conference (MMSys'13), New York, NY, USA, 2013, pp. 24-35.