Selected Publications
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Design, implementation and evaluation of a point cloud codec for Tele-Immersive Video.
IEEE Transactions on Circuits and Systems for Video Technology,
27(4): pp. 828-842,
2017.
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Enabling 3D Tele-Immersion with Live Reconstructed Mesh Geometry with Fast Mesh Compression and Linear Rateless Coding.
IEEE Transactions on Multimedia (TMM),
16(7): pp. 1809-1820,
2014.
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Low Complexity Connectivity Driven Dynamic Geometry Compression for 3D Tele-Immersion.
In Proceedings of the IEEE International Conference on Acoustics, Speech, and Signal Processing (ICASSP'14),
Florence, Italy, 2014,
pp. 6162-6166.
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Best Paper on 3D Technology in Multimedia
A 3D Tele-Immersion system based on live captured mesh geometry. In Proceedings of the ACM Multimedia Systems conference (MMSys'13), New York, NY, USA, 2013, pp. 24-35.