Multi-Screen Media Production, Consumption and Sharing

Technological advances are resulting in a complex media ecosystem, in which streaming media can reach a variety of end-devices using a heterogeneous set of delivery methods. Such development allows ubiquitous media consumption, where users to consume digital content via a connected ecosystem of devices, whenever they want and wherever they are. Still many challenges remain at the production, distribution, and user levels. DIS is developing novel mechanisms for group-based consumption, enriching, and sharing of media content. This results in research breakthroughs such as production tools for facilitating “on demand” temporal media-based compilations for multi-screen consumption of media, optimization algorithms for ubiquitous rendering of media based on the user context and intention, and seminal works on secondary screens and social TV.


Open Source


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